//Made by Eugene Dokukin aka MustLive unbindall echo "žžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžŸ" echo "ƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒ" echo "žžžžžžžžžžMustLive's CFGžžžžžžžžžžŸ" echo "€‚" echo "" echo " Let's start a GAME! " echo "" echo "ƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒ" echo "žžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžžŸ" echo "" set demstop1 "stoprecord;wait;echo Current Demo Stopped;wait; vstr demstop2" set demstop2 "echo Press 'o' again to start next demo..." set dem1 "echo Starting Demo1; record mldemo01; set next_demo vstr dem2" set dem2 "echo Starting Demo2; record mldemo02; set next_demo vstr dem3" set dem3 "echo Starting Demo3; record mldemo03; set next_demo vstr dem4" set dem4 "echo Starting Demo4; record mldemo04; set next_demo vstr dem5" set dem5 "echo Starting Demo5; record mldemo05; set next_demo vstr dem6" set dem6 "echo Starting Demo6; record mldemo06; set next_demo vstr dem7" set dem7 "echo Starting Demo7; record mldemo07; set next_demo vstr dem8" set dem8 "echo Starting Demo8; record mldemo08; set next_demo vstr dem9" set dem9 "echo Starting Demo9; record mldemo09; set next_demo vstr dem0" set dem0 "echo Starting Demo10; record mldemo10; set next_demo vstr demempty1" set demempty1 "echo Exit and archive demos before recording more" set next_demo vstr dem1 //binds bind i say "All must Die!" bind b "say_team Our PowerUp" bind n "say_team Enemy PowerUp" bind p vstr "demstop1" bind o vstr next_demo bind TAB "+scores" bind z "+button2" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind + "sizeup" bind - "sizedown" bind = "sizeup" bind _ "sizedown" bind ` "toggleconsole" bind a "+moveleft" bind c "weapon 2;weapon 6" bind d "+moveright" bind e "weapon 5" bind f "weapon 1;weapon 3" bind k "+button3" bind q "weapon 8" bind v "weapon 9" bind r "weapon 7" bind s "+back" bind y "messagemode" bind u say ":-)" bind j say ":-(" bind w "+forward" bind x "weapon 4" bind h "messagemode2" bind ~ "toggleconsole" bind PAUSE "pause" bind ALT "+speed" bind shift +zoom bind F1 "screenshot" bind F2 "vote yes" bind F3 "vote no" bind F4 "disconnect" bind F5 "g_gametype 0;wait;echo "FFA" bind F6 "g_gametype 1;wait;echo "Tournament" bind F7 "g_gametype 3;wait;echo "Teamplay"" bind F8 "g_gametype 4;wait;echo "CTF" bind F9 "quit" bind MOUSE1 "+attack" bind MOUSE2 "+movedown" //Set's set name "^1MustLive" set capturelimit "0" set timelimit "15" set fraglimit "30" set dmflags "0" set sensitivity "10" set rate "25000" set snaps "20" set model "ranger/blue" set color "1" set handicap "100" set sex "male" set con_notifytime "3" set scr_conspeed "999" set zoomsensitivity "3" set g_syncronousClients 0 set g_friendlyFire "0" set g_spSkill "5" set g_maxGameClients "0" set g_log "" set g_motd "Welcome to MustLive's Deathmatch" set g_warmup "25" set ui_master "0" set ui_ctf_friendly "0" set ui_ctf_timelimit "30" set ui_ctf_capturelimit "10" set ui_team_friendly "1" set ui_team_timelimit "15" set ui_team_fraglimit "0" set ui_tourney_timelimit "15" set ui_tourney_fraglimit "0" set ui_ffa_timelimit "15" set ui_ffa_fraglimit "0" set s_bloat "2.0" set s_numpolys "400" set s_polyreflectsize "10000000" set s_polysize "10000000" set s_polykeep "1000000000" set s_refdelay "2.0" set s_refgain "0.45" set s_leafnum "0" set s_max_distance "1000.0" set s_min_distance "3.0" set s_distance "100.0" set s_doppler "1.0" set s_rolloff "1.0" set s_mixPreStep "0.05" set s_mixahead "0.2" set s_loadas8bit "1" set s_separation "0.5" set s_musicvolume "0" set s_volume "0.65" set s_khz "22" set vid_ypos "22" set vid_xpos "3" set com_maxfps "200" set com_blood "0" set com_introplayed "1" set com_hunkMegs "48" set in_mouse "1" set in_joystick "0" set vm_cgame "0" set vm_game "0" set vm_ui "0" set sv_hostname "MustLive DM" set sv_maxRate "0" set sv_floodProtect "1" set sv_maxclients "8" set cl_yawspeed "140" set cl_pitchspeed "140" set cl_maxpackets "30" set cl_packetdup "1" set cl_run "1" set cl_mouseAccel "0" set cl_maxPing "500" set cl_shownet "0" set cl_showtimedelta "0" set m_pitch "-0.020" set m_yaw "0.020" set m_forward "0.25" set m_side "0.25" set m_filter "1" set cg_zoomfov 20 set cg_autoswitch "0" set cg_shadows "0" set cg_forcemodel "0" set cg_drawGun "0" set cg_fov "90" set cg_stereoSeparation "0.4" set cg_gibs "0" set cg_draw2D "1" set cg_drawStatus "1" set cg_drawTimer "1" set cg_drawFPS "0" set cg_drawSnapshot "0" set cg_draw3dIcons "0" set cg_drawAmmoWarning "0" set cg_drawAttacker "0" set cg_drawRewards "0" set cg_crosshairSize "20" set cg_crosshairHealth "1" set cg_crosshairX "0" set cg_crosshairY "0" set cg_simpleItems "0" set cg_lagometer "1" set cg_runpitch "0" set cg_runroll "0" set cg_bobup "0" set cg_bobpitch "0" set cg_bobroll "0" set cg_teamChatTime "3000" set cg_teamChatHeight "8" set cg_deferPlayers "1" set cg_drawTeamOverlay "1" set cg_predictItems "0" set cg_viewsize "100" set cg_marks "0" set cg_drawCrosshairNames "0" set cg_drawCrosshair "2" set cg_brassTime "0" set cg_thirdperson "0" set cg_markoffset "0" set cg_gun "0" set cg_railTrailTime "400" set cg_railSegmentSize "1000" set cg_railSegmentLenght "10" set r_lastValidRenderer "RAGE 128 Pro C21 AGP 4x x86" set r_primitives "0" set r_railSegmentLength "35" set r_railCoreWidth "5" set r_railWidth "35" set r_facePlaneCull "1" set r_gamma "1.7" set r_swapInterval "0" set r_textureMode "GL_LINEAR_MIPMAP_NEAREST" set r_finish "0" set r_dlightBacks "1" set r_dynamiclight "0" set r_drawSun "0" set r_fastsky "0" set r_ignoreGLErrors "1" set r_flares "0" set r_lodbias "1" set r_lodCurveError "250" set r_ignoreFastPath "0" set r_smp "0" set r_subdivisions "12" set r_vertexLight "1" set r_simpleMipMaps "1" set r_customaspect "1" set r_customheight "1024" set r_customwidth "1600" set r_fullscreen "1" set r_mode "3" set r_ignorehwgamma "0" set r_overBrightBits "1" set r_depthbits "16" set r_stencilbits "0" set r_stereo "0" set r_colorbits "16" set r_texturebits "16" set r_detailtextures "0" set r_ext_texture_env_add "1" set r_ext_compiled_vertex_array "1" set r_ext_multitexture "1" set r_ext_gamma_control "1" set r_ext_compress_textures "1" set r_allowExtensions "1" set r_glDriver "opengl32" set r_depthbits "0" set r_stencilbits "0" set r_stereo "0" set r_colorbits "0" set r_texturebits "0" set r_ext_swapinterval 1 set r_intensity "1" set r_noportals "0" set r_preloadTextures "0" set r_lightmap "0" set r_railTrailTime "5" set r_picmip "1" set r_subdivisions "15" //:-) play sound/feedback/intro_01.wav